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Audio Designer - Talent Pool (MEA)

Khobar

EmployerUndisclosed employer
LocationKhobar
Job typeContract
FieldDesign
Experience3+ years
Posted2025-09-30

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Job description

About the employer the employer is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, the employer has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia. Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. About This Opportunity Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity. How We Keep You Engaged We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available. Next Steps If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. Key Responsibilities • Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling. • Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively. • Record, edit, and mix high-quality sound effects and voice-over content. • Create and manage audio assets using middleware tools like Wwise or FMOD. • Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience. • Debug and optimize audio for performance across multiple platforms. • Provide innovative audio solutions to creative challenges in gameplay and narrative. • Maintain consistency in audio quality and style across all aspects of the project

Requirements

Skills

AWSQuality assurance

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